On May 7th, Adobe launched Creative Suite 6 to the world! Unlike CS5.5 this was a major update to the applications. This is also the first time Adobe made a significant update to the video programs since Apple released Final Cut Pro X. Many are calling Premiere Pro CS6 the “Final Cut Pro 8″ they were looking for. But is it really that? I decided to download the trial version before making my purchase to see if Premiere is for me. Here is my experience with Premiere CS6.
SEE ALSO: Work Faster In Premiere Pro CS6
Before I begin, I have used Premiere Pro before. In fact, Premiere was the first non-linear editor I learned before jumping to a Mac and using Final Cut Pro. So, I am not going in not knowing anything about Premiere. But, a lot has changed since I have used it. I will be highlighting comparisons I see between Premiere CS6 and Final Cut Pro (7 and X) and a little bit of Media Composer. If any of this information is wrong or if there is a way to do something that I don’t know how to do, please inform me in the comment section. Thanks!
The first thing I noticed when opening Premiere Pro is unlike Final Cut Pro 7, you are required to name and save your project before doing anything. I actually prefer this since it prevents any untitled projects. Next is scratch disks. Final Cut Pro 7 has one place where all of your raw footage, render files, waveform caches, etc. goes. Premiere is also different here. Instead, it allows you to change your scratch disks for each project and remembers it (no having to change it in the preferences)!If you’re moving from Final Cut Pro 7 or Media Composer, you can change your keyboard shortcuts to either of those. It makes it easier to switch and adjust to Premiere.
One of the first things I noticed when I began cutting is the ability to zoom in and out of the playhead selection area in both the Source and Program monitor. This feature was not included in Final Cut Pro 7.
I did find the tool tips annoying. It kept popping up very fast (as oppose to waiting a few seconds). And sadly there is no way to turn them off, yet.
The audio levels to the right of the Timeline are nice and big; and scalable too! They remind me of Final Cut Pro X’s audio levels.
I do like the thumbnail view inside the Project pane. You’re able to skim the thumbnails for a preview of the clip. You can even single-click on a clip to set in and out points. Double-clicking will bring the clip into the Source monitor.
I love that you can label clips certain colors but I don’t like the way they work. Currently, you set your label colors and names in the preferences. It would be nice to at least change the label names so I can have blue be b-roll for one project and behind the scenes for another. Then, an added benefit would be to be able to send the project off to another editor and let them see what each color represents. Somewhere in the project file.
In Final Cut Pro 7, I liked that you could set the scale, position, and rotation inside the Canvas by setting it to include wireframe. However, in Premiere it’s a little different. To adjust all of that, you need to double-click the clip in the Timeline to get it inside the Source monitor. Then you have to go to the Effects Controls and press the square and cursor icon to the left of “Motion”. Now you’re able to adjust the scale, position, and rotation in the Program monitor. I swear you didn’t have to do that in previous versions of Premiere (is there a way to fix that?).
When Premiere auto saves in the background, it seems to bring Premiere to the front of the screen. This is very annoying when I am doing something else in another program. Bug?
Note: This post is on-going and I will continue to add features, bugs, etc. as I find them.